Bodycam sensitivity converter

Convert your Bodycam sensitivity to any other game, or bring another game's sensitivity into Bodycam, with the same 360° distance.

Converted Sensitivity
0.00
Exact sens
-
cm/360°
-
in/360°
-
eDPI
-

Need your eDPI only? Open the eDPI calculator

Bodycam sensitivity at a glance

Slider range
0.1 to 2
Default
1
Step
0.1
Yaw
0.1225° per count at sensitivity 1

Bodycam sensitivity in other games

The default Bodycam sensitivity of 1 at 800 DPI turns 360° in 9.3 cm of mouse travel. The same turn in the most played games:

GameSensitivity
CS25.568
Valorant1.750
R6 Siege21
Fortnite22.1
Apex Legends5.57
Warzone18.56
THE FINALS122
Marvel Rivals7.00

How to use the Bodycam converter

  1. Pick both games

    Bodycam is set as the game you convert from and Counter-Strike 2 as the one you convert to. Pick another game on either side, or swap the two. Search by name or short name (cs2, r6, ow2).

  2. Type your sensitivity

    Enter your in-game sensitivity; the result updates as you type. Know your cm/360° instead? Switch the input format with the gear button.

  3. Set your DPI

    Both sides start at 800 DPI. Enter the DPI you really play at, so cm/360° and eDPI are right. Change only one side if you use a different DPI in each game.

  4. Read the result

    The pill shows the value to type into the other game, rounded to what its slider accepts. Details adds the exact value, cm/360°, in/360°, eDPI and a share link.

Frequently asked questions

How does the Bodycam converter work?

It matches the 360° distance: how far your mouse travels for one full turn. Each game has a formula that turns its slider into degrees per mouse count, with the FOV or a second slider where a game uses one. Same distance in both games means the same muscle memory.

Should I change my DPI?

No. Keep the DPI you play at and enter it on both sides. Different values only make sense if you really use a different DPI in each game, and the converter accounts for that.

Why does my aim still feel slightly different?

FOV, aspect ratio, animations and movement speed change how a turn looks, even when the distance is identical. The rotation carries over exactly; the difference is how each game draws it.

Can I convert from cm/360°?

Yes. Open the gear menu next to the result and pick cm/360° or in/360°. The converter then finds each game's value for that distance at your DPI.

Where are my favorite games saved?

In this browser. Star a game in the list (or press * on it) and it stays at the top on this device. Another browser or device starts without them.

Supported games

112 games, each with its own page.

98 more

Show your setup on your profile

Sensitivity, DPI, eDPI, polling rate, resolution and your Wooting or keyboard profile code, next to your crosshairs on your CSStats profile.

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